AA: Aw...I need to go now! I'm getting back soon^^
<exit the screen>
Director: So, am I supposed to subrtitute him?
Producer: Sorta^^, Because you're the Director^^
|Friend/Enemy Card||Bounty||Room of Rewards|
"Obtained in Wonderland. A balanced weapon that is easy to handle."
Causes all enemies in range to receive the Stopped status effect, halting their movement for a time.
Stop + Kingdom Key + Kingdom Key
Hurl the Keyblade and trigger Stop upon impact.
So, huh, I'm not used to this thingy so...
When Sora, Donald, and Goofy enter Wonderland, the first thing they see is a rabbit who claims that he's late. When he runs off, they follow him and encounter what looks like an outdoor courthouse. Alice is being sentenced to death for a crime that she didn't commit, and Sora has no choice but to intervene. After Sora claims that he stole the Queen's memory and not Alice, she orders the cards to seize them.
After the battle, everyone will notice that Alice has disappeared. Just as the three of them are about to get bombarded by a large group of cards, Sora gives the order to run and they run into the forest, where Alice is waiting. After she thanks them, the Chesire Cat appears. When the conversation is over, you'll end up in the Bizarre Room. Not only will you run into the Queen, but also a large Heartless. This serves as your next boss battle.
Now, after defeating the Trickmaster, You'll be free to leave wonderland!
<sees AA coming back>
AA: WHAT? I can't go to the bathroom for one minute, that my Director go crazy with the Walkthrough WITHOUT MY PERMISSION!!
Director: It wasn't my fault...I...I...just...
AA: At least you made it right...BUT DON'T REPAEAT IT! Not when i don't need it...
AA:...So...Next step...Free Wi-*Cought*...Monstro!
|Kingdom Hearts: Chain of Memories|
Intro: First of Many Oblivions • Floor 1: Door to...Traverse Town? • WCS1: Commit it to Memory • Floor 2: Thieves and Genies • Floor 3: I need a hero! • Floor 4: I found...myself...in Won...derland • Floor 5: