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Traverse Town

Traverse Town
(トラヴァースタウン)

Traverse Town KH.png

Traverse Town Logo KH.png

Traverse Town.png

Traverse Town Logo KH3D.png

Kana/Kanji トラヴァースタウン
Romaji Toravāsu Taun
French Ville de Traverse
German Die Stadt Traverse
Spanish Ciudad de Paso
Games Kingdom Hearts
Kingdom Hearts: Chain of Memories
Kingdom Hearts coded
Kingdom Hearts 3D: Dream Drop Distance

1

2

Traverse Town is the first major playable world in Kingdom Hearts outside of Destiny Islands and serves as the main hub of the first game. A quaint and calm town, Traverse Town features a sky of eternal night, where stars can be seen clearly. Survivors of the worlds lost to the Heartless find their way here after their world has been destroyed.

Leon, Yuffie, Aerith, Cid, Merlin, the Fairy Godmother, Pinocchio, and Geppetto are notable temporary residents. Huey, Dewey, and Louie own the item shop, while Cid owns the accessory shop and later sells Gummi Blocks to upgrade and modify Gummi Ships. Moogles also take residence here, where they successfully run a mysterious workshop. Merlin allows Sora to practice his magic on neutral targets, and the Fairy Godmother unlocks Summons after certain conditions are met.

Traverse Town is the first place Sora lands after he is drawn out of the disappearing Destiny Islands. According to the Secret Ansem Reports, Traverse Town consists of remnants of worlds whose hearts have been stolen by the Heartless, which is why anyone lucky enough to survive the destruction of their world ends up there.

Contents

LocationsEdit

Traverse Town is similar to a Victorian-age town in terms of design and layout. It is divided into three major districts along with several minor locations such as alleyways and caves. Besides being created from fragments of destroyed worlds and serving as a home to those who's worlds have been destroyed by the Heartless, Traverse Town is also a great place to shop.

First DistrictEdit

The First District.
Azul81677Added by Azul81677

The 1st District is the most peaceful of the three, without the presence of Heartless (with the exception of the first episode, where Heartless can even be found here after Sora searches for Riku and Kairi). The First District is where most survivors of the destroyed worlds can be found. The most notable locations include the Accessory Shop owned and managed by Cid, the Item Shop run by Huey, Dewey, and Louie, and an Item Workshop run by Moogles on the top floor of Cid's store.

There is also a shop run by Cid after the keyhole of Traverse Town is locked; he sells Gummi Blocks near the gate to the Second District. There is a restaurant with magical self-lighting candles to the left of the town entrance, as well as Geppetto's House, a green-doored apartment that Geppetto, Pinocchio, and Cleo move into after they escape from Monstro. The mailbox used in the Postcard hunt is also found here, close to the door leading into the Third District. Directly across from the accessory shop is a large set of double-doors which serve as the entrance to the town and can return the player to the world map to choose another world to travel to.

Second DistrictEdit

The Second District.
Artwork0Added by Artwork0

The 2nd District is infested with a variety of Heartless. Notable locations include the Gizmo Shop (a bell on the roof can eventually be rung three times in order to reveal the world's Keyhole), and the Dalmatians' House (consisting of Dalmatians' Den, Living Room, Dining Room, and Piano Room), where Pongo and Perdita have settled due to the destruction of their world.

The Hotel is on the west side of the district and is often invaded by Heartless, but can be entered through the Hallway; in addition, the Red Room and Green Room are located within the Hotel, where Sora, Donald, and Goofy are briefed by Leon and Aerith. The east side of town includes the entrance to the Third District, as well as a set of roofs that can be climbed to reach treasures and a hidden entrance to a balcony in the Third District. At the back of the Hotel lies the Alleyway; it has passages to the Dalmatians' House and the First District, and its drainage pipes lead to the Secret Waterway.

The Mad Hatter from Alice in Wonderland is also seen moving his hat up and down on top of a store, dealing with suits and dresses.

The Keyhole for Traverse Town was hidden, but revealed only after the bell atop the Gizmo Shop tolled thrice (the bell can be accessed by climbing a ladder at the Gizmo Shop's exit, then by activating a Red Trinity mark to break down the barrier). The Keyhole is located in a fountain near the First District entrance. When the player approaches the Keyhole he/she will have to fight Guard Armor and Opposite Armor before sealing it off.

Inside the Shop there is a Trinity Mark. This can be accessed by using Thunder on the broken wires in the Third District. There are raised platforms in the Shop; the player should jump up on each to gain access to the Trinity Mark and some chests. After activating the Trinity Mark, the player should then examine the clock inside the Gizmo Shop; it is stuck at 6:54. The player will then gain two postcards.

Third DistrictEdit

The Third District.
NeloAngeloAdded by NeloAngelo

The 3rd District is a plaza also overrun with Heartless, but is the smallest of the three main districts. Notable areas include the Vacant House next to the Second District's door, which Leon and his crew eventually claim as the Small House, their headquarters. The most notable feature in this district is the golden fountain in the corner of the lower area, which depicts an image from Disney's 1955 film, Lady and the Tramp.

Casting Thunder on the exposed cable wire raises the platforms in the Second District Gizmo Shop. Finally, a keyhole next to the giant door to First District can also be found and unlocked for faster access to that area. In another corner, a short alley leads to a door with a flame on it that goes to the Mystical House, and in turn the Magician's Study and Magician's Lab (also referred to as the "Zero District" by Merlin in Kingdom Hearts II), where Merlin and the Fairy Godmother take up residence. The book that serves as the entrance to 100 Acre Wood can also be found in the study. Below Merlin's house is the Secret Waterway, which serves as Leon's secret training ground, as well as a back entrance to the Alleyway.

The Fourth District.

Other areasEdit

A new entrance to the rest of the town is given to Sora and Riku respectively in their versions of the world. Sora's is where the red mail box was, leading to a cargo-shipping area and a long winding waterway. Riku's is a direct door to the new areas. Both of them can reach a fountain plaza, where the fight with Julius takes place. There is also a Coliseum for the Reaper Game to take place.

However, these areas may only exist because the world is in the Realm of Sleep.

StoryEdit

Kingdom HeartsEdit

After the destruction of Destiny Islands, Sora ends up in Traverse Town, while Donald and Goofy arrive at the same time through the use of a Gummi Ship. He is awakened by Pluto and ventures out into the town, searching for his friends. Upon searching the Second District, Sora sees a person have their heart taken by the Heartless and is chased back into the First District by them; he hides in the near-by Accessory Shop. There, he meets Cid, who he explains his situation to; Cid explains Traverse Town to Sora and offers to look after him if he can't find his friends.

Sora then leaves the First District again and ventures into the Second, searching for Riku and Kairi; humorously, Sora often leaves to enter or exit a building at the same time that Donald and Goofy enter, just barely missing them. Seeing that his friends are not in the Second District, Sora examines the smaller Third District to find no one there; he returns to Cid. Cid says he'll ask a friend of his to find a place for Sora to stay; he should stay in the First District to stay out of trouble.

Upon leaving Cid's shop, Sora runs into Leon, whom wonders why the Keyblade choose a kid as its master. Sora takes offense to Leon's remarks and starts a fight with him. Regardless of the outcome, Sora passes out while Yuffie arrives to help Leon carry Sora to somewhere safe.

In the meantime, Donald and Goofy have been looking for Leon, but have been unsuccessful in doing so; Aerith finds them and inquires if King Mickey sent them.

Elsewhere, Sora awakens in a hotel room to see Kairi next him, explaining that the Heartless were after him because he wields the Keyblade. However, Sora soon finds that he was hallucinating and that it is actually Yuffie explaining this to him. Leon enters from an adjacent room and helps Yuffie explain about the Keyblade along with the Heartless and the chaos caused by them. Next door, Aerith explains the same things to Donald and Goofy; it is also mentioned that a scientist called Ansem researched the Heartless and wrote a very detailed report on them. However, its pages were scattered to many worlds when theirs was destroyed.

Right as Leon prepares to take Sora next door to meet Donald and Goofy, a Soldier Heartless appears in the room, causing Leon to smash it through the window. Yuffie leaves to inform Aerith of what is happening, accidentally smashing Donald flat as a pancake behind the door. Leon leaves into the Alleyway, followed by Sora. In the meantime, Goofy pulls the door back to get Donald.

In the alley, Leon notices that there are too many Soldier and Shadow Heartless around for them to be attacking without a boss. Leon runs to defend the town from them, telling Sora not to worry about the small fry and to find their leader. As Sora enters the Third District, Donald and Goofy are blown off a balcony above, and land on him. The three battle and defeat numerous Soldier Heartless before being attacked by and defeating the Guard Armor.

Afterwards, Sora learns that Donald and Goofy have been looking for him on their king's orders. Goofy asks Sora to come with him and Donald as their Gummi Ship can go to other worlds. Sora wonders if he'll be able to find Riku and Kairi and Donald assures him that they will; Donald is actually lying, he needs Sora to help him find King Mickey. They properly introduce themselves and make a promise "all for one and one for all".

They later return after gaining two Navigation Gummis from Wonderland and Deep Jungle. They visit the Secret Waterway and learn from Leon the Heartless seek the Keyhole leading to the heart of each world; Sora's Keyblade can lock the Keyholes permanently, preventing more worlds from falling into darkness. However, Leon has no idea what the two Gummis are, recommending they ask Cid; he also gives Sora the Earthshine charm he has been using for good luck.

Arriving at the Accessory Shop, Sora, Donald and Goofy learn that the Gummis' purpose and Cid offers to instal them in exchange for delivering a certain book to Merlin. However, the sound of the Gizmo Shop bell ringing distracts them; Cid mentions that the bell hasn't rung in years, something he finds curious.

Sora, Donald and Goofy go to investigate the bell, ringing it three times, causing the image in the Second District fountain to change and reveal Traverse Town's Keyhole. They go to seal it, but are blocked by Guard Armor; it is swiftly defeated thanks to their journey strengthening them. However, the tables turn when the Heartless turns into Opposite Armor, proving a much more powerful foe, but it is still defeated. Sora then seals the Keyhole, earning yet another Navigation Gummi.

They then head to the Third District and find the Mystical House, where they meet Merlin, who thanks them for delivering the book to him; the book is lacking pages and they are asked to find them on their journey to help complete the world within it. Also, they meet Fairy Godmother, who explains that the gem Leon gave Sora is what remains of a strong-willed being that lost it's world to darkness, allowing Sora to Summon Simba.

After delivering the book (and if Sora enter the Hundred Acre Wood), they are ambushed in the Third District by Heartless, which are slain quickly by, much to Sora's surprise, Riku. Sora is happy to be reunited with Riku, but learns he doesn't know where Kairi is either. Riku tries to explain something, but is cut off when Sora slays a Shadow. Sora explains his journey to find him and Kairi with Donald and Goofy's help. Riku then takes the Keyblade, examining it and quickly tosses it back to Sora. When Sora tries to invite Riku to come with them, he and Donald get into an argument; when they look back to see Riku's gone.

They later meet up with Leon, Yuffie, Cid and Aerith in their base and learn about Maleficent; she's a witch who controls the Heartless and is the one responsible for them infesting the town and the destruction of their world. They believe she is collecting Ansem's report to help in her schemes; Sora offers to do whatever he can to stop her. Outside the base, Riku and Maleficent are looking in; she fills his head with lies, making Riku think Sora has replaced him and Kairi with new friends. She then offers to help Riku find Kairi.

They return once again, right after sealing Neverland with the second Navigation Gummi and have it installed along with the other one previous obtained. During this time, Sora begins to doubt himself as they have had no luck in finding King Micky or finding Kairi; Donald and Goofy tell him to believe in himself. Sora then has a vision; he sees a young Kairi listening to her grandmother about a story of how darkness came into existence. Sora then regains his senses, Cid has returned after installing the new Gummi, wishing them luck.

Sora, Donald and Goofy return one last time, right after Sora is changed back from a Heartless. Sora is determined to get back to Hollow Bastion to save Riku, but the way they used the first time is too infested with Heartless for them to go that way; Cid offers a spare Gummi he stored in the Secret Waterway. When Sora goes to retrieve it, he meets up with Kairi, who notices where the Gummi is stored. After getting the Gummi, Sora talks to Kairi about how he searched for her, but she was with him the whole time. He then manages to persuade her to remain behind to stay safe; in return, Kairi gives him her lucky charm.

When the worlds are restored after the defeat of Ansem, Seeker of Darkness, the fate of Traverse Town is unknown, as its residents return to their worlds.

Kingdom Hearts: Chain of MemoriesEdit

The Traverse Town World Map in Chain of Memories.

A memory-created version of Traverse Town is the first world Sora visits while in Castle Oblivion and is the only one that the trio seem to remember from their journey (as they don't seem to remember anyone else). Upon it's creation, Marluxia explains the rules of combat and proceeding through the castle floors to Sora.

They later meet up with Leon, Yuffie, and Aerith, who doesn't seem to remember Sora, Donald and Goofy; however, they know their names and feel like they've meet them before. Also, Leon teaches Sora about Sleights when they first encounter each other.

Up searching to see if Riku and King Mickey are in "Traverse Town", they run into Cid, who also doesn't remember them; he warns them that a "jumbo" Heartless will appear when the bell above the Gizmo Shop rings. After Cid flees, the bell begins ringing, summoning Guard Armor to face the trio.

After the battle, Sora deduces that they won't be able to find Riku and the King in Traverse Town, but thinks they still may be somewhere in Castle Oblivion. Though everyone doesn't understand Sora's situation, they wish him luck and leave. However, Aerith returns briefly and tells Sora that she and everyone else may be nothing but a figment in Sora's memory (as Sora explained how he got to Traverse Town previously). It is proven true when Donald distracts Sora momentarily and she is not there when he looks back; Donald and Goofy couldn't see her. Sora now believes Aerith was right.

Kingdom Hearts 358/2 DaysEdit

Although Traverse Town is not a playable world in Kingdom Hearts 358/2 Days, the world is sometimes displayed when Roxas has flashbacks of Sora's memories.

Kingdom Hearts IIEdit

While Traverse Town does not appear in Kingdom Hearts II, it is frequently mentioned and shown in Sora's memory restoration. Merlin claims that he retrieved Winnie the Pooh's storybook out of the town's Zero District, and it is mentioned several times in the Secret Ansem Reports.

Kingdom Hearts codedEdit

In Kingdom Hearts coded it appears that the first district is no longer peaceful, as a battle against numerous Heartless and "bugs" is witnessed. In episode 2, Data-Sora wakes up by Data Pluto in Traverse Town, like in the first game. King Mickey tells Data-Sora to investigate this world. While he was investigating, he meets Data Cid. Cid is trying to find Data Huey, Dewey, and Louie, whom Data-Sora manages to find. Each of them had found a shiny piece, which together almost form a Keyhole.

Data-Sora then meets a black coated man who gives him the 4th piece of the Keyhole. Later, Mickey tells him that the Keyhole probably leads to the corrupted place, similar to the time in Destiny Islands. Data-Sora then opens it with his Keyblade which leads him to another space in Traverse Town. He was running and encountered lots of blocks. He continued to run through the area and encountered a Guard Armor, having to fight it. After Data-Sora beats Guard Armor, he fixes Traverse Town and a new power awakens inside of him. Meanwhile, in the real Disney Castle, a new message appeared, saying "Their torment has been lessened".


Kingdom Hearts 3D: Dream Drop DistanceEdit

This world serves as the tutorial of how to fight in the Realm of Sleep. Both Riku and Sora are tutored by Joshua and his friends in the duo versions of Traverse Town. They both help Shiki and Rhyme find their correct partners despite being in the wrong versions of Traverse Town. A Dream Eater is created by Young Xehanort to test the abilities of the two Keyblade wielders. At the end of the story, Joshua reveals his Freida are merely created from the memories of them; they lack souls and need them back in order to return tor their original world. They both come back to defeat a Spellican causing trouble in the city. It is then they succeed in allowing Traverse Town to return to its proper place in the Realm Between.

CharactersEdit

KH1 icon.png Name Journal Entry
Cid KH.png
Cid (シド Shido?) Owner of an accessory shop in Traverse Town. A highly skilled engineer and a first-rate pilot. When the Heartless invaded his world, he escaped to Traverse Town on a gummi ship he'd built himself. He is an expert on gummi ships.

"Final Fantasy VII"

Leon KH1.png
Leon (レオン Reon?) A swordsman who wields the Gunblade. His real name: Squall Leonhart. He escaped to Traverse Town when the Heartless raided his home world. To part with his old self, a man who had been helpless to stop them, he changed his name. Since meeting the king, who has been so vigilant against the Heartless, Leon has sought the truth behind the "key".

"Final Fantasy VIII"

Yuffie KH.png
Yuffie (ユフィ Yufi?) A female ninja who escaped to Traverse Town when her home world was taken by the Heartless. She stays strong and cheerful in any situation. She works with Leon and Aerith to unravel the secret of the "key".

"Final Fantasy VII"

Aerith KH.png
Aerith (エアリス Earisu?) She lost her home to the Heartless at a very young age. Beneath her gentle disposition lies a strong will and a firm sense of duty. Many are naturally drawn to her. Aerith works with Leon and Yuffie to learn more about the Heartless and the "key".

"Final Fantasy VII"

Huey.png
Huey (ヒューイ Hyūi?) One of Donald's three nephews. Huey is the leader, and he keeps playful Dewey and laid-back Louie in line. You can spot Huey by his trademark red cap.

Huey began tormenting his Uncle Donald in "Donald's Nephews" (1938).

Dewey.png
Dewey (デューイ Dyūi?) One of Donald's three nephews. Always wears a blue cap. Cheerful and easygoing. He works with his brothers in a shop in Traverse Town.

Dewey began tormenting his Uncle Donald in "Donald's Nephews" (1938).

Louie.png
Louie (ルーイ Rūi?) One of Donald's three nephews. Works with his brothers in a shop in Traverse Town. Gentle and carefree, but notices a lot of things others miss. To find him, look for a green cap.

Louie began tormenting his Uncle Donald in "Donald's Nephews" (1938).

Pinocchio KH.png
Pinocchio (ピノキオ Pinokio?) He was crafted by Geppetto. The Blue Fairy brought him to life to answer Geppetto's prayers for a son. He must learn courage, kindness, and honesty to prove he's worthy to be a real boy. It's my job to keep him out of trouble.

There were no strings to hold him down in "Pinocchio" (1940).

Geppetto KH.png
Geppetto (ゼペット Zepetto?) The kind, gentle clock maker. All his skill went into making Pinocchio. When the little puppet disappeared, Geppetto set out to find him, but he and his tiny boat were swallowed by Monstro, the whale.

He provided shelter in "Pinocchio" (1940).

Cleo.png
Cleo (クレオ Kureo?)
Fairy Godmother KH.png
Fairy Godmother (フェアリー・ゴッドマザー Fearī Goddomazā?) A powerful but generous and good-hearted fairy who helps Sora and his friends. Slightly absent-minded, but an expert at magic. She gives Sora and the others lessons in magic as well as advice on their journey.

She first appeared as Cinderella's fairy godmother in "Cinderella" (1950).

Merlin KH.png
Merlin (マーリン Mārin?) A great sorcerer living on the outskirts of Traverse Town. Merlin's wisdom and magic powers rank second to none, and he teaches Sora and his friends about magic. He has a mysterious bag that can hold anything, no matter how large.

Merlin first tutored Arthur in how to be king in "The Sword in the Stone" (1963).

Pongo.png
Pongo (ポンゴ Pongo?) A brave and intelligent dalmatian. With his mate Perdita, he looks after 99 dalmatian puppies. Quick-witted Pongo is an expert at escaping from tight spots.

Pongo was first spotted on-screen in "101 Dalmatians" (1961).

Perdita.png
Perdita (パディータ Padīta?) A beautiful dalmatian. With her partner Pongo, she takes care of 99 dalmatian puppies. Perdita will brave any danger to protect her spotted charges.

Perdita was first spotted on-screen in "101 Dalmatians" (1961).

99 Puppies.png
99 Puppies (子犬 Koinu?) Pongo and Perdita's puppies. When they work together, they can be tough to beat. Ever since their world was destroyed by the darkness, they've been trying to get back together again.

They were first spotted on-screen in "101 Dalmatians" (1961).

Moogle.png
Moogle (モーグリ Mōguri?) Escaped to Traverse Town when the Heartless invaded their home. They know how to combine various items to form new ones.

Many "Final Fantasies".

COM image.png Name Journal Entry
Cid KH.png
Cid (シド Shido?) A gifted pilot who saved Leon and the others from the Heartless when they were just children.

Cid lives in Traverse Town now.

Leon KH1.png
Leon (レオン Reon?) A cool and collected swordsman who wields a gunblade. His real name: Squall Leonhart.

Leon once fought with Sora against the Heartless, but the Leon we met in Castle Oblivion is a product of Sora's memory, so he can't remember much of what happened before.

Yuffie KH.png
Yuffie (ユフィ Yufi?) A girl whose cheerful personality belies her painful memories. When she was still young the Heartless robbed her of her home.

Never one to sweat the small stuff, Yuffie seems unfazed by her fuddled memory.

Aerith KH.png
Aerith (エアリス Earisu?) A young woman who fought the Heartless. Her calm demeanor hides an unbreakable will.

Aerith also has a mysterious sense of truth, and is aware that Traverse Town and its inhabitants are a figment of Sora's memory.

Moogle.png
Moogle (モーグリ Mōguri?) A strange race that seems to pop up just about anywhere.

In Castle Oblivion, the moogles run shops where Sora can trade in unwanted cards.

KHREC icon.png Name Journal Entry
Cid KHREC.png
Cid (シド Shido?) A man with a gift for technology who's as good a pilot as he is an engineer.

Once, Cid called another world home. Just before that world was lost to darkness, he gathered up what children he could save, and together, they fled to Traverse Town.

Huey BBS.png
Huey (ヒューイ Hyūi?) One of Donald's three nephews. Can't tell Huey apart from the others? Just look for the red clothes.

He thinks it's his job to keep Dewey and Louie in line, but in Traverse Town, it's really Cid who looks after all three of them.

Dewey BBS.png
Dewey (デューイ Dyūi?) One of Donald's three nephews. Can't pick Dewey out of the crowd? He's the one in the blue clothes.

Dewey is the brains of the bunch, so even though he doesn't always mind Cid, he knows an opportunity to learn when he sees one.

Louie BSS.png
Louie (ルーイ Rūi?) One of Donald's three nephews. Not sure which one is Louie? Keep an eye out for the green clothes.

Louie is the most laid back of the three — but if you ask Cid, who looks after them, that's not saying much.

Moogle.png
Moogle (モーグリ Mōguri?) A curious clan of cuddly characters who pop up in the darndest places. Any Moogle worth a bean will be more than glad to take items off your hands — or better yet, put them IN your hands after lightening your wallet.

In the end, though, they're a welcome help on any adventure, even if nobody has figured out exactly what, you know, they actually ARE.

KH3D icon.png Name Journal Entry
Neku (Scan) KH 3D.png
Neku Sakuraba (桜庭 ネク Sakuraba Neku?) Unknown at the time
Joshua KH3D.png
Joshua (ヨシュア Yoshua?) Unknown at the time
Shiki.png
Shiki (シキ Shiki?) Unknown at the time
Beattrans.png
Beat (ビイト Bīto?) Unknown at the time
Rhyme.png
Rhyme (ライム Raimu?) Unknown at the time
Moogle.png
Moogle (モーグリ Mōguri?) Unknown at the time
Julius KH3D.png
Julius (ジュリアス Juriasu?) Unknown at the time

EnemiesEdit

HeartlessEdit

NobodiesEdit

Dream EatersEdit

SomebodiesEdit

ShopsEdit

Cid's Accessory ShopEdit

Huey, Dewey, and Louie's Item ShopEdit

ItemsEdit

Donald's weaponsEdit

Goofy's weaponsEdit

Synthesis ShopsEdit

Treasure listEdit

Type Items Found Locations Notes
Regular Elixir Green Room Talk to Yuffie.
Mega-Potion x 2 Second District/ First District On awning of Gizmo Shop/Talk to Aerith after 1st battle with Guard Armor
Potion x 2 Alleyway x 2 On balcony of the farthest Hotel room, near the entrance.
Power-Ups Defense Up First District Extinguish all candles in cafe.
Synthesis Mythril Shard x 3 Second District, Accessory Shop, Synthesis Shop On buildings after crossing from the top of Gizmo Shop.
Mythril Green Room Examine both paintings in Hotel, ring bell on counter, and then attack the clock in the Green Room until two chimes are heard.
Special Wishing Star Geppetto's House After completing Monstro.
Pretty Stone x 2 Alleyway, Red Room On small awning near entrance of Alleyway.
Boss Location Reward
Leon First District Elixir
Guard Armor Third District Brave Warrior
Opposite Armor Second District Aero, Navi-G Piece

Mini-GamesEdit

Main article: Postcard

Traverse Town includes a side quest to collect different postcards scattered throughout the town. By storing them in the post vault in the First District, Sora will receive different rewards for each postcard stored.

PuppiesEdit

  • 1, 2, & 3 - On the tiny island behind the Mystical House. Glide is required.
  • 4, 5, & 6 - Behind the tall stack of crates in the Back Alley. Red Trinity or High Jump is required.
  • 7, 8, & 9 - In the Moogle Synthesis Shop on the table.
  • 10, 11, & 12 - In the Secret Waterway, just inside the door leading to the stairs.

Trinity marksEdit

Type Location Notes Reward
Blue First District In front of the restaurant tables. Transported to balcony with Postcard in chest.
First District In the left corner near the world exit. 75-99 munny
Third District In the alley running behind the Lady and the Tramp fountain. 99 munny and Camping Set
Magician's Study On the floor near the main entrance. ? munny and Mega-Ether
Red First District At the end of the short alley behind the Item Shop. Opens access to Alleyway and 99 Puppies chest.
Alleyway On the drainage grate on the end of the alley near the Dalmatian's House. Access to Secret Waterway
Second District On top of the Gizmo Shop roof in Second District, along the back wall. Access to bell which reveals Keyhole.
Green Accessory Shop In the middle of the floor. Lowers ladder to Synthesis Shop.
Yellow Mystical House In the back of the house, on the stack of crates. Access to Power Up.
White Secret Waterway In the middle of the passage, where the short tunnel connects with the main tunnel. Orichalcum

GalleryEdit

Notes and referencesEdit

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