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Sliding Dash (スライドダッシュ Suraido Dasshu?, lit. "Slide Dash") is an ability that appears in Kingdom Hearts Final Mix, Kingdom Hearts: Chain of Memories, Kingdom Hearts Re:Chain of Memories, Kingdom Hearts II, Kingdom Hearts II Final Mix, Kingdom Hearts 358/2 Days, Kingdom Hearts Birth by Sleep, Kingdom Hearts Birth by Sleep Final Mix, and Kingdom Hearts Re:coded. It allows you to quickly close in on a target and attack.

MechanicsEdit

In Kingdom Hearts Final Mix, Sliding Dash is an ability that costs 1 AP to equip. When using Sliding Dash, the user propels himself forward with the Keyblade, then swings the Keyblade in front to strike enemies.

In Kingdom Hearts: Chain of Memories and Kingdom Hearts Re:Chain of Memories, Sliding Dash is an Attack Sleight. When using Sliding Dash, the user propels himself forward with the Keyblade, then swings the Keyblade in front to strike enemies.

In Kingdom Hearts II and Kingdom Hearts II Final Mix, it is an Action Ability that costs 2 AP to equip.

Sliding Dash 1
Sliding Dash 3

In Kingdom Hearts 358/2 Days, it is an Ability Panel that can take up one or three slots. The ability can be leveled up from Sliding Dash LV1 to Sliding Dash LV2 and Sliding Dash LV3 by linking Sliding Dash LV+ Ⓛ (ダッシュアップⓁ Dasshu Appu Ⓛ?, lit. "Dash Up Ⓛ") panels. When using Sliding Dash, the user quickly slides up to the targeted enemy and then attacks.

In Kingdom Hearts Birth by Sleep, it is a Basic Attack Command that takes up one slot, has a maximum level of 3, has a normal reload time of 15 seconds, and fills the Command Gauge by 20% upon connecting with an enemy. When using Sliding Dash, the user rushes forward in a charging attack that can be used both on the ground and in the air.

In Kingdom Hearts Re:coded, the user charges forward while swinging the Keyblade. It costs 10% memory to equip and has 15 seconds of reload time.

Learning Sliding DashEdit

Kingdom Hearts Final MixEdit

Kingdom Hearts: Chain of Memories and Kingdom Hearts Re:Chain of MemoriesEdit

  • Sliding Dash is an Attack Sleight that can be learned when Sora reaches level 2.
    • Its card combination is:
    Kingdom Key (card) + Kingdom Key (card) + Kingdom Key (card) (10-15)
    Three attack cards of the same type.

Kingdom Hearts II and Kingdom Hearts II Final MixEdit

  • Sora learns Sliding Dash after clearing the trap at the Village Cave.
  • Limit Form has Sliding Dash as a default ability.

Kingdom Hearts 358/2 DaysEdit

Kingdom Hearts Birth by SleepEdit

  • Terra has Sliding Dash as one of his initial commands.
  • Ventus has Sliding Dash as one of his initial commands.
  • Terra, Ventus, and Aqua can purchase Sliding Dash from the Moogle Shop for 100 munny once one world is cleared or the command has already been obtained elsewhere.
  • The Ventus D-Link has Sliding Dash in its Lv.1 and Lv.2 Command Decks.
  • The Terra D-Link has Sliding Dash in its Lv.0 and Lv.1 Command Decks.
  • The Mickey D-Link has Sliding Dash in its Lv.0, Lv.1, and Lv.2 Command Decks.
  • The Goofy D-Link has Sliding Dash in its Lv.0, Lv.1, and Lv.2 Command Decks.
  • The Peter Pan D-Link has Sliding Dash in its Lv.0, Lv.1, and Lv.2 Command Decks.

Kingdom Hearts Re:codedEdit

  • Data-Sora can purchase Sliding Dash from Moogle Shop in Traverse Town Shop for 400 munny.

Melded CommandsEdit

Kingdom Hearts Birth by SleepEdit

Sliding Dash is used to meld the following commands:

DropEdit

Kingdom Hearts Birth by SleepEdit

Kingdom Hearts Re:codedEdit

See alsoEdit