This article contains additional images to further illustrate its subject. To view them, go to Mirage Arena's Gallery.

The Mirage Arena is a world introduced in Kingdom Hearts Birth by Sleep, specifically for the game's arena and multiplayer modes.

Development and purposeEdit

The Mirage Arena was designed to be Kingdom Hearts Birth by Sleep's form of arena battles and multiplayer content, in contrast to previous forms of both elements in the Kingdom Hearts series. Previously, arena matches and long, seeded series of battles were conducted in Olympus Coliseum, and multiplayer was played through a special mode outside of the main game, such as Mission Mode.

The Mirage Arena features the three protagonists, Terra, Ventus, and Aqua, in their armor in this world as well. To give the Mirage Arena's multiplayer and arena battles something that surpasses previous incarnations, new Unversed bosses were added to be exclusive to the Mirage Arena, and multiplayer can be more than just battling. Additionally, players can also race in Disney Town and play a board game on the Command Board.

Originally, the Mirage Arena was meant to have a slight element of story to it, rather than be completely distant from any auxiliary characters. The developers planned for Laguna Loire from Final Fantasy VIII to appear in the Mirage Arena as the head of the arena. However, the team was also planning Dissidia 012 Final Fantasy at the same time, and decided that if Laguna appeared in Kingdom Hearts Birth by Sleep, he could not appear in Dissidia 012 Final Fantasy.

The team eventually decided they would rather have Laguna appear in the latter, and so Laguna was ultimately left out of the final product.[1]


The Mirage Arena has a futuristic look that resembles that of Space Paranoids. The main area of the Mirage Arena is called the Hub. It appears as a large, mostly hollow, blue sphere floating in space. There are several small, flashing electrical towers on the outer surface, as well a very large version of the same type of tower and a thin, grey tower. At the bottom of the sphere is a grey, triangular shape, while at the top is a large, saucer-like structure with cables running underneath. The structure is surrounded by two concentric rings that constantly rotate about the sphere. The rings have circuitry running along the outer edge, and a pattern of triangles on the inner edge. There are also ghostly rings around the bottom of the sphere and another half-ring running around the center of the structure.

The lobby is in the center of the sphere. In the center of the blue, tiled floor is a large, circular indentation with rings of neon lights. On one side is a circular transporter to the exit, and on the other side is a computer console and a Moogle that runs a Medal Shop. Hanging from the top of the sphere is a bulbous machine, projecting a sphere of moving light.

Floating a distance from the large sphere is a hemispherical platform with a Save Point and a transporter to the lobby. The player enters and exits the Mirage Arena from this platform.

While most events occur in different areas in other worlds, some Arena matches take place in a Battle Arena, in which red screens of various shapes surround a circular field colored various shades of blue. The surrounding space can be seen through the windows in this area. A third area, also used for battle, places players in a room with a dark floor and walls.


When entering the lobby, players have the option to play either over the internet or offline. All events can be played online with multiple players, while all but Versus Mode can be played with one player.

Once in the lobby, events can be selected from the console. A player connected to the internet can choose to either host an event or join an existing one. Once all players have chosen to participate in an event, the event can begin once all players go to the center of the lobby and press B start.

Participating in events earns players Medals, which can be exchanged for Deck Commands and key items from the Moogle.

List of EventsEdit

  • Versus Mode: (Multiplayer only.) Players face each other in battle. Both team matches and free-for-all matches are available. Up to six players can participate with pre-made Command Decks, or up to three can play with their own Decks.
  • Arena Mode: Players face off against rounds of enemies. Up to three players can participate.
  • Command Board: Players face off in a Command Board game. Up to three players can participate. The host in a multiplayer game is free to choose the location of the boards.
  • Rumble Racing: Players engage in a race in Disney Town. Up to six players can participate.


Birth by Sleep Final Mix exclusivesEdit


BBS icon Name Journal Entry
Terra- Keyblade Armor KHBBS
Terra (鎧の青年 Yoroi no Seinen?)
See Gallery

A young man in training to become a Keyblade Master. He and his fellow pupils Aqua and Ventus share a healthy rivalry and strong bond of friendship.

Though he is aware of the darkness in his heart, Terra refuses to accept it--and Master Xehanort's suggestions that it might be controlled have only deepened his quandary.

Ventus- Keyblade Armor KHBBS
Ventus (鎧の少年 Yoroi no Shōnen?)
See Gallery

One of Master Eraqus's pupils. He usually goes by "Ven" for short. He, Terra and Aqua train together, sharing both a healthy rivalry and a strong bond of friendship.

Haunted by the masked boy's warnings about Terra, Ven defied Master Eraqus, ran away from home, and set off for the outside world to find his friend.

Since Ventus is younger, Terra and Aqua tend to be very protective of him.

Aqua- Keyblade Armor KHBBS
Aqua (鎧の少女 Yoroi no Shōjo?)
See Gallery

The only one of Master Eraqus's pupils to have been recognized as a true Keyblade Master. A healthy rivalry and close friendship bind her and her training mates Terra and Ven together.

The only one of Master Eraqus's pupils to have been recognized as a true Keyblade Master. Her orders: to bring the Unversed situation under control, and to keep an eye on Terra.

She is very concerned about Terra, as well as Ventus, who ran away from home to find him.

Moogle KH
Moogle (モーグリ Mōguri?)
See Gallery

No entry

Notes and referencesEdit

  1. Interview "The FFVIII hero was actually supposed to have appeared in Kingdom Heats Birth by Sleep, Nomura revealed. They'd even partially prepared a scenario where Laguna appears as the head of Mirage Arena. In the end, they decided that if they were to have a new character from FFVIII in Duodecim it would end up being Laguna, so they left him out of BbS."
Party Members
Terra - Ventus - Aqua - Lingering Will
Mickey Mouse - Zack - Experiment 626 - Prince Phillip - Hercules - Peter Pan
Terra - Ventus - Aqua - Vanitas - Maleficent - Cinderella - Snow White - Experiment 626 - Mickey Mouse - Donald Duck - Goofy - Zack - Peter Pan - Pete
Main Villains
Master Xehanort - Vanitas - Braig - Terra-Xehanort - Maleficent - Lady Tremaine - Anastasia - Drizella - Lucifer - The Queen - Magic Mirror - Gantu - Experiment 221 - Hades - Ice Colossus - Captain Hook - Captain Dark
Non-playable characters
Aeleus - Ansem the Wise - Aurora - Brooms - Captain Justice - Chip and Dale - Cinderella - Crocodile - Daisy Duck - Dilan - Donald Duck - Dr. Jumba - Even - Fairy Godmother - Flora, Fauna, and Merryweather - Grand Councilwoman - Grand Duke - Horace Horsecollar - Huey, Dewey, and Louie - Ienzo - Isa - Jaq - Kairi - Kairi's Grandma - Lea - Lost Boys - Maleficent's goons - Master Eraqus - Merlin - Minnie Mouse - Moogle - Philoctetes - Pluto - The Prince - Prince Charming - Rabbit - Riku - Scrooge McDuck - Seven Dwarfs - Smee - Snow White - Sora - Tigger - Tinker Bell - Unknown - Vanitas Remnant - Winnie the Pooh - Yen Sid
Land of Departure - Enchanted Dominion - Castle of Dreams - Dwarf Woodlands - Destiny Islands - Radiant Garden - Olympus Coliseum - Disney Town - Deep Space - Mirage Arena - Neverland - Mysterious Tower - Keyblade Graveyard - Castle Oblivion
Dive to the Heart - 100 Acre Wood - Kingdom Hearts - Chamber of Waking
Keyblade - Keyblade Inheritance Ceremony - Keyblade Armor - Keyblade Glider - Keyblade Master - Keyblade War - Mark of Mastery - Million Dreams Award - Princesses of Heart - Blank Points - Unversed
Gameplay Terms
Deck Command - D-Link - Command Style - Shotlock - Arena Mode - Command Board
Kingdom Hearts Birth by Sleep & 358/2 Days Original Soundtrack - Simple and Clean
Artwork - Bosses - Enemies
Introduced in Kingdom Hearts
Dive to the Heart | Destiny Islands | Disney Town/Disney Castle | Traverse Town | Wonderland | Olympus Coliseum | Deep Jungle | Agrabah | Monstro | Atlantica | Halloween Town | Neverland | Radiant Garden/Hollow Bastion | 100 Acre Wood | End of the World | Kingdom Hearts | Realm of Darkness
Introduced in Kingdom Hearts: Chain of Memories
Land of Departure/Castle Oblivion | Twilight Town
Introduced in Kingdom Hearts II
Mysterious Tower | The Land of Dragons | Beast's Castle | Underworld | Timeless River | Port Royal | Christmas Town | Pride Lands | Space Paranoids | The World That Never Was | Keyblade Graveyard
Introduced in Kingdom Hearts Birth by Sleep
Enchanted Dominion | Dwarf Woodlands | Castle of Dreams | Deep Space | Mirage Arena
Introduced in Kingdom Hearts coded
Introduced in Kingdom Hearts 3D: Dream Drop Distance
La Cité des Cloches | The Grid | Prankster's Paradise | Country of the Musketeers | Symphony of Sorcery
Introduced in Kingdom Hearts χ [chi]
Daybreak Town
Introduced in Kingdom Hearts III
Kingdom of Corona | Arendelle | Monstropolis | Toy Box