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Each month, the Kingdom Hearts Wiki will select an article worthy to be featured in the Main Page. This article can be nominated by any editor here, and a discussion will be held for its selection. Certain criteria will have to be fulfilled before an article is featured, some of which includes:
- Following the Kingdom Hearts Wiki:Manual of Style,
- Fixing all broken links and disambiguation links,
- Having no maintenance tags in the page.
Maleficent is a major antagonist in the Kingdom Hearts series. She is an evil fairy sorceress who made her first appearance in Disney's Sleeping Beauty. She was first seen in Kingdom Hearts in Hollow Bastion. Unlike the other Disney villains (with the exception of Pete), she plays a large part in the overall story rather than just in the world she came from. Maleficent owns a raven named Diablo who also originates from Sleeping Beauty.
Xemnas, the Superior of the In-Between (狭間の指導者 Hazama no Shidōsha?), is the Nobody of Xehanort similar to his Heartless counterpart, Rank I within Organization XIII, and the ruler of The World That Never Was. He is a supporting villain in Kingdom Hearts 358/2 Days and later becomes the main antagonist of Kingdom Hearts II. As the oldest of the Nobodies, Xemnas wields the power of nothingness, and channels this into his weapons, red blades of energy called Ethereal Blades which extend from the palms of his hands. He commands the Sorcerer Nobodies. (more....)
The Vanitas Remnant is a secret, optional boss in Kingdom Hearts Birth by Sleep and Kingdom Hearts Birth by Sleep Final Mix. After the player clears the Final Episode, a crest similar to an Absent Silhouette portal will appear in the Badlands area of the Keyblade Graveyard. Simply approach the portal and select "That's a danger I'm willing to face" to initiate the battle. (more....)
Zack is a character in Kingdom Hearts Birth by Sleep that appears in Olympus Coliseum and is the only Final Fantasy character to appear in the game (other than the Moogles). Zack strives to be a hero, teaming up with Ventus to fight off the Unversed. Zack meets Hercules through this Unversed attack, becoming friends with Ventus and harboring a possible crush on Aqua, or just flirting with her. He also sought training under Phil to become a hero, but Phil chose to continue training Hercules in the end. (more....)
The Way to the Dawn (ウェイトゥザドーン Wei tu za Dōn?) is the default form of Riku's Keyblade, and appears in Kingdom Hearts II and Kingdom Hearts 358/2 Days. Like Sora's Keyblade, it is a Keyblade of the Realm of Light. Its form is based upon the Soul Eater, which it uses as an intermediary, and its name and design reflect Riku's nature as a being halfway between both light and darkness. The Way to the Dawn is first seen in Kingdom Hearts II, when Riku arrives at The World That Never Was in order to rescue Naminé and Kairi from Saïx. Though it is technically a different weapon from the Soul Eater, Riku still refers to it by its previous name. (more....)
Kingdom Hearts II is the sequel to Kingdom Hearts and Kingdom Hearts: Chain of Memories, and like the two previous games, focuses on Sora and his friends' continued battle against Darkness. It also offers a number of improvements over the original with many new features, most notably Sora's Drive Form function, an improved camera, and in-battle options called Reaction Commands. The theme song for the game is "Sanctuary" (Japanese version: "Passion") performed by Utada Hikaru. It is the third game in the series and the fifth game in the timeline after Kingdom Hearts Birth by Sleep, Kingdom Hearts, Kingdom Hearts: Chain of Memories, and Kingdom Hearts 358/2 Days. (more....)
Master Xehanort is the original incarnation of Xehanort. He is a Keyblade Master, the first master of Ventus, and the creator and master of Vanitas. He serves as the main antagonist of Kingdom Hearts Birth by Sleep. In his youth, Xehanort, who once lived on a beach, had dreams of leaving his home in search for something greater. At some point he found a way to depart his home world and was trained to be a Keyblade Master, eventually befriending Eraqus, another Keybearer, whom he began to see as a younger brother. (more....)
The Invisible is a Pureblood Heartless that is found in Kingdom Hearts, Kingdom Hearts 358/2 Days, and Kingdom Hearts Re:coded. The Invisibles, at first glance, appear to be quick-moving shadows, but a closer inspection reveals more than a strong resemblance to Darkside, including black skin, a similar muscular frame, and a heart-shaped hole in their torsos. However, Invisibles are much smaller than Darkside, as well as more embellished. They have sharp purple and blue horns that form the outline of a curled heart similar to the ones found in the Kingdom Hearts games' logos. They also have small blue bat-like wings on their back, gold-tipped feathered wings on their forearms, and bluish-purple fireballs under their feet, presumably assisting them in their fast movements and tying into their dark fire attack. Their long tails appear scaly, and end in a sharp, crescent-shaped blade. (more....)
The Ultima Weapon (アルテマウェポン Arutema Wepon?) is a Keychain for Sora's Keyblade, which appears in Kingdom Hearts, Kingdom Hearts: Chain of Memories, Kingdom Hearts II, and Kingdom Hearts Re:coded. The Keychain is also available for Terra's, Ventus's, and Aqua's Keyblades in Kingdom Hearts Birth by Sleep. It is the most powerful Keychain, and requires an incredible amount of effort to obtain in all four games; in Kingdom Hearts and Kingdom Hearts II, it is the final recipe in Item Synthesis; in Kingdom Hearts: Chain of Memories, it can only be found randomly in a chest after clearing both stories; in Kingdom Hearts Birth by Sleep, it is the reward for the final match in the Mirage Arena, the Villains' Vendetta. Unlike other Keychains, each game's version of the Ultima Weapon has a different design, and shares only the name and the phenomenal quality of its stats. (more....)
Recently featured: Land of Departure - Removed content in the Kingdom Hearts series - Another side, Another story...
The Land of Departure is a world in Kingdom Hearts Birth by Sleep. It is the original "hub" world of Kingdom Hearts Birth by Sleep, similar to Kingdom Hearts's Traverse Town, Kingdom Hearts II's Hollow Bastion, Kingdom Hearts 358/2 Days's The World That Never Was, and Kingdom Hearts coded's Disney Castle. The Land of Departure is one of few special worlds in the Kingdom Hearts universe that is located between the Realm of Light and the Realm of Darkness. The Land of Departure has physical qualities of several major worlds from the Kingdom Hearts series. The Land of Departure is shown in artwork to be set high in grassy mountains, surrounded by flowing water. The building itself decreases in width as it reaches the ground, tall spires protruding from the roof. Two lengths of golden chain connect the castle to twin peaks. (more....)
Recently featured: Removed content in the Kingdom Hearts series - Another side, Another story... - 100 Acre Wood