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Effect: Incremetor
Description: Increase the value of all cards by 1.
Duration: 2 reloads.
CP: 25 CP
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Effect: Combo Plus
Description: Add an extra hit to normal combos.
Duration: 3 reloads.
CP: 20 CP
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Effect: Guard
Description: Deflect frontal physical attacks and completely nullify damage.
Duration: 1 reload.
CP: 40 CP
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Effect: Fire Boost
Description: Increase the strength of Fire abilities.
Duration: 1 reload.
CP: 20 CP
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Effect: Blizard Boost
Description: Increase the strength of Blizzard abilities.
Duration: 1 reload.
CP: 20 CP
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Effect: Thunder Boost
Description: Increase the strength of Thunder abilities.
Duration: 1 reload.
CP: 20 CP
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Effect: Cure Boost
Description: Increase the potency of Cure abilities.
Duration: 1 reload.
CP: 20 CP
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Effect: Retrograde
Description: Reverse the value of all cards valued 1-9 (1 becomes 9, 2 becomes 8 etc.); no change for 0 valued cards.
Duration: 1 reload.
CP: 40 CP
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Effect: Draw
Description: Attract fallen cards and items for easy retrieval.
Duration: 5 reloads
CP: 10 CP
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Effect: Reload Kinesis
Description: Reload while in motion.
Duration: 3 reloads.
CP: 30 CP
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Effect:Combo Finish
Description: Make any normal attack as strong as a finishing blow.
Duration: 1 reloads.
CP: 30 CP
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Effect: Back Attack
Description: increase attack damage when striking enemy from behind.
Duration: 2 reloads.
CP: 40 CP
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Effect: Quickload
Description: Reload cards instantly
Duration: 3 reloads.
CP: 30 CP
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Effect: Drain
Description: Absorb enemy's HP while striking with attack cards, but enemy drop lesser items.
Duration: 1 reload.
CP: 35 CP
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Effect: Random Values
Description: Randomize the value of the cards you use.
Duration: 1 reload.
CP: 20 CP
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Effect: Decrementor
Description: Decrease the values of all cards by 1.
Duration: 1 reload.
CP: 15 CP
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Effect: Auto-Reload
Description: Automatically reload cards when they run out.
Duration: 1 reload.
CP: 30 CP
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Effect: Float
Description: Alter gravity to increase jumping ability.
Duration: 3 reloads.
CP: 15 CP
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Effect: Vanish
Description: Becomes invisible and reduce your chances of being hit.
Duration: 1 reload.
CP: 30 CP
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Effect: All Zeros
Description: Changes the value of all cards to zero.
Duration: 1 reload.
CP: 30 CP
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Effect:Item Bracer
Description: Stop enemies from breaking the Item Cards you use.
Duration: 3 reloads.
CP: 30 CP
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[edit] Chain of Memories
Effect: Card Blind
Description: Hide the cards you hold from hostile eyes.
Duration: 3 reloads.
CP: 25 CP
[edit] Re:Chain of Memories
Effect: Duel Trigger
Description: Next card activates card duel regardless of the number
Duration: 1 reload
Note: Re:CoM Reverse/Rebirth in Atlantica only
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Effect: Protect
Description: Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage.
Duration: 1 reload.
CP: 25 CP
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Effect: Reload Lock
Description: Reload cards without increasing the reload counter.
Duration: 3 reloads.
CP: 25 CP
Note: In Re:CoM it only lasts 1 reload but incorrectly states in the Journal it lasts 3.
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Effect: Magic Boost
Description: Forfeit summon card use to power magic cards.
Duration: 1 reload.
CP: 30 CP
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Effect: Bio
Description: Causes enemy(s)'s HP to drop gradually.
Duration: 1 reload.
CP: 25 CP
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Effect: Hyper Healing
Description: Restore some HP every time you use a friend card.
Duration: 3 reloads.
CP: 25 CP
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Effect: Random Flush
Description: Activate a random card effect.
Duration: 1 reload.
CP: 20 CP
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Effect: Leaf Bracer
Description: Stop enemies from breaking Cure abilities you use.
Duration: 1 reload.
CP: 35 CP
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Effect: Reload Haste
Description: Subtract two digits from the reload counter.
Duration: 1 reload.
CP: 25 CP
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Effect: Summon Boost
Description: Forfeit magic card use to power up summon cards.
Duration: 1 reload.
CP: 20 CP
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Effect: Wide Attack
Description: Slightly increase the range of attack cards.
Duration: 30 attacks.
CP: 30 CP
Obtained By: Beat Guard Armour in Traverse Town.
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Effect: Dispel
Description: Breaks an opponent's card without fail.
CP: 60 CP
Obtained By: Beat Parasite Cage in Monstro.
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Effect: Value Break
Description: When you lose a card break, reduce the value of the enemy's card by the value of your broken card.
Duration: 10 breaks.
CP: 25 CP
Obtained By: Beat Trickmaster in Wonderland.
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Effect: Mimic
Description: Copy the cards your opponent is using. Nothing happens if your opponent has no card in play.
CP: 99 CP
Obtained By: Beat Darkside in Destiny Island.
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Effect: Attack Haste
Description: Increase the swing speed of attack cards.
Duration: 30 attacks
CP: 55 CP
Obtained By: Beat Card Soldiers in Wonderland.
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Effect: Berserk
Description: Boost the power of attack cards when low on HP (when the gauge is flashing red).
Duration: 30 attacks
CP: 40 CP
Other Information: Immune to fire; stunned by Ice element.
Obtained By: Beat Hades in Olympus Coliseum
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Effect: Attack Bracer
Description: Stop enemies from breaking the attack cards you use.
Duration: 20 attacks.
CP: 65 CP
Obtained By: Beat Jafar in Agabrah
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Effect: Regen
Description: Gradually restore HP. HP returns more quickly when low.
Duration: 10 uses
CP: 40 CP
Obtained By: Beat Oogie Boogie in Halloween Town.
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Effect: Shell
Description: Halves the damage taken from magical attacks from the enemy. Summon Magic deals normal damage.
Duration: 5 hits taken.
CP: 50 CP
Obtained By: Beat Ursula in Atlantica.
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Effect: Second Chance
Description: Retain 1 HP after receiving a critical hit, provided that you have two or more HP left.
Duration: 3 uses.
CP: 35 CP
Other Information: Resistant to Lightning; Stunned by Fire element.
Obtained By: Beat Captain Hook in Neverland.
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Effect: Overdrive
Description: Sacrifice reload speed to power up attack cards.
Duration: 30 attacks.
CP: 70 CP
Obtained By: Beat Dragon Maleficent in Hollow Bastion.
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Effect: Sleight Lock
Description: Keep cards used in sleights available for reloading.
Duration: 5 sleights
CP: 80 CP
Other Information: Resistant to Fire, Ice, and Lightning element.
Obtained By: Beat Riku Replica for the fourth time in Castle Oblivion (Sora only).
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Effect: Quick Recovery
Description: Use cards even while staggering from damage.
Duration: 10 hits taken
CP: 75 CP
Other Information: Immune to fire element; stunned by Ice elemental.
Obtained By: Beat Axel for the second time in Castle Oblivion (Sora only).
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Effect: Dash
Description: Increase running speed
Duration: 15 cards
CP: 60 CP
Other Information: Immune to Lightning; Weak to special attacks.
Obtained By: Beat Larxene for the second time in Castle Oblivion (Sora only).
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Effect: Auto-Life
Description: Revive automatically when your HP reaches 0. Only a small amount of HP is restored.
Duration: 1 use
CP: 60 CP
Other Information: Immune to Ice; Stunned by fire.
Obtained By: Beat Vexen for the second time in Twilight Town (Sora only).
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Effect: Double Sleight
Description: Use stocked cards and sleights twice in a row, however, during versus battle it bumps up the reload counter.
Duration: 3 sleights
CP: 99 CP
Other Information: Resistant to Fire, Ice, and Lighting element and special attacks. Weak against physical attacks.
Obtained By: Beat Marluxia in Castle Oblivion (Sora only).
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Effect: Warp Break
Description: Obliterate enemies with the finishing blow of a combo with a high success rate. During versus battles you can stun your opponent.
Duration: 50 attacks
CP: 99 CP
Other Information: Immune to Ice; Resistant to physical attacks; Weak against special attacks.
Obtained By: (Riku) Beat Lexaeus in Castle Oblivion. (Sora) Beat Reverse/Rebirth mode, then open a chest in Castle Oblivion.
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Effect: Sleight Blind
Description: Conceal your stocked cards from your opponents.
Duration: 10 sleights
CP: 99 CP
Other Information: Resistant to Fire, Ice, and Lightning element.
Obtained By: (CoM) Beat Reverse/Rebirth mode, then open a chest in Castle Oblivion (Sora only). (ReCoM) Beat Reverse/Rebirth mode, then open a chest in Twilight Town (Sora only).
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Note: All of the cards listed below (with the exception of Zexion) cannot be unlocked until Reverse/Rebirth Mode is completed (for the Japanese version, the player is required to finish Kingdom Hearts II: Final Mix). They can then be acquired in Sora Mode in Key to Rewards rooms as Reverse/Rebirth/Final Mix+ clear bonuses.
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Effect: Confuse Strike
Description: Chance to confuse enemy as you attack.
Duration: 50 attacks
CP: 65 CP
Other Information: Resistant to Fire, Ice, Lightning element and special attacks.
Obtained By: (Riku) Beat Zexion in Destiny Islands. (ReCoM only)(Sora) Beat Reverse/Rebirth mode, then open a chest in Destiny Islands.
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Effect: Quick Barrier
Description: Guard the 2nd hit of a combo attack.
Duration: 3 reloads
CP: 65 CP
Other Information: Resistant to Fire, Ice, and Lighting element and special attacks.
Obtained By: Beat Reverse/Rebirth mode, then open Key to Rewards in Wonderland and obtain from one of the two chests (Sora only).
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Effect: Shot Charge
Description: Power up projectile attacks like Strike Raid, Fire...etc.
Duration: 2 reloads
CP: 80 CP
Other Information: Resistant to Fire, Ice, and Lighting element and special attacks.
Obtained By: Beat Reverse/Rebirth mode, then open Key to Rewards in Hollow Bastion and obtain from one of the two chests (Sora only).
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Effect: Aero Guard
Description: Aero remains in effect for a short period.
Duration: 3 attacks
CP: 65 CP
Other Information: Resistant to Fire, Ice, and Lighting element and special attacks.
Obtained By: Beat Reverse/Rebirth mode, then open Key to Rewards in Monstro and obtain from one of the two chests (Sora only).
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Effect: Combo Boost
Description: Attack cards continue to gain strength with each successful hit until you are attacked, are on the losing end of a card break, reload, cast magic or use a sleight.
Duration: 20 attacks
CP: 80 CP
Other Information: Resistant to Fire, Ice, and Lighting element and special attacks.
Obtained By: Beat Reverse/Rebirth mode, then open Key to Rewards in Traverse Town and obtain from one of the two chests (Sora only).
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Effect: Water Charge
Description: Power up water attacks like Aqua Splash, Blizzard...etc.
Duration: 2 reloads
CP: 80 CP
Other Information: Resistant to Lighting element and special attacks.
Obtained By: Beat Reverse/Rebirth mode, then open Key to Rewards in Atlantica and obtain from one of the two chests (Sora only).
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Effect: All-Break
Description: Always Card Break the enemy's Card Numbers.
Duration: 15 cards
CP: 99 CP
Other Information: Resistant to Fire, Ice, and Lighting element and special attacks.
Obtained By: Beat Reverse/Rebirth mode, then open Key to Rewards in Agrabah and obtain from one of the two chests (Sora only).
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Effect: Double Hit
Description: One Attack Card can inflict twice as much damage.
Duration: 20 attacks
CP: 99 CP
Obtained By: Beat Reverse/Rebirth mode, then open Key to Rewards in Twilight Town and obtain from one of the two chests (Sora only).
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