This article contains additional images to further illustrate its subject. To view them, go to Barrel Spider's Gallery.
Kingdom Hearts: Chain of Memories
|Barrel Spider's Gallery|
Kingdom Hearts: Chain of Memories - Sora's Story
The Barrel Spider sets upon anyone foolish enough to think it's an ordinary barrel.
|(1) Munny x 3, (5) Munny x 4|
Camping Set (1%), Cottage (0.5%), Mythril Shard (1%)
Seed 7 (Sluggers): 7x Barrel Spider
Seed 8 (Minions of Horror): 8x Barrel Spider
|Reload cards instantly.|
|3 reloads||30 CP||-||-||-|
|Olympus Coliseum, Agrabah, Monstro, Neverland, Twilight Town, Destiny Islands|
Simple and straightforward, the bodies of Barrel Spiders are composed of an ordinary wooden brown barrel, which enables them, when at rest, to blend in with environments that contain barrels. When a Barrel Spider is struck, four purple and pale pink legs that end in sharp talons burst from the sides; a fifth piece also chips away to reveal a sinister glowing yellow eye that allows whatever resides within the barrel to see where it is going. The Barrel Spider has a relative, the Pot Spider, with a similar appearance and behavior.
Because of their explosive properties, it's best to avoid close range battles with them; and instead use Fire, or Blizzard magic on them. However, you can use their explosive properties to your advantage to stun groups of enemies.
Before showing their true form as a Heartless, attacking a suspected barrel with magic can reveal whether or not it is a Barrel Spider. If the barrel blows up, it is not a Barrel Spider, but if it doesn't, it is.
Kingdom Hearts: Chain of MemoriesEdit
In Kingdom Hearts: Chain of Memories Barrel Spiders pose as regular barrels until they are hit with the Keyblade. The best way to reveal them without going into battle mode is to compare them to other barrels, or alternatively, smash the barrels with an explosive barrel.
Barrel Spiders are usually a little darker than regular barrels. In battle, Barrel Spiders use cards numbered 4 to self-detonate. It's best to card break their cards immediately, so that they don't get the chance to explode, taking away the chance to earn Experience.